Level Designer

2 days ago


Fatih, Istanbul, Turkey Spark Games Full time

As Spark Games; we are a team of dreamers and doers united by a shared love for games. We specialize in crafting hybrid-casual and casual puzzle games. (No, it is not yet another Match 3(D) Fantasy)

Our aim?

To bring engaging and delightful experiences to players while becoming a leading name in the Arab Region and in Gaming Industry.

Though we're just getting started, our team is growing, and we're setting our sights high. Built on a foundation of friendship and collaboration, Spark Studio fosters a positive and inclusive environment where ideas thrive and creativity shines.

We may be a new name in the game, but our team boasts strong expertise.

We give commitment to quality that speaks louder than any portfolio or case studies.

Join us on this exciting journey as we spark new possibilities in gaming

KEY RESPONSIBILITIES

  • Design and implement engaging levels and game content with a strong focus on procedural generation systems and machine learning applications
  • Create and maintain detailed level design documentation including flows, difficulty curves, and feature specifications
  • Develop and execute comprehensive test plans and cases for game features and content
  • Perform thorough functionality, balance, and user experience testing across different devices and platforms
  • Identify, document, and track bugs through our project management system
  • Analyze player metrics and feedback to improve both level design and game quality
  • Collaborate with game designers, developers, and artists to implement and validate new features
  • Participate in regular playtesting sessions and provide detailed feedback
  • Support live operations by creating new content while ensuring quality across existing features

DESIRED SKILLS AND EXPERIENCES

  • 2+ years of experience in mobile game development, with demonstrated skills in both level design and QA testing
  • Strong understanding of mobile game design principles, player psychology, and engagement mechanics
  • Experience with procedural game content generation using machine learning
  • Experience with game testing methodologies and ability to create bug tracking systems
  • Proficiency in level design tools and understanding of technical constraints in mobile games
  • Strong analytical skills with ability to interpret player data and metrics
  • Experience with live game operations and content updates
  • Excellent documentation and communication skills
  • Detail-oriented mindset with strong problem-solving abilities
  • Ability to manage multiple priorities and switch between creative and analytical tasks
  • Understanding of free-to-play mobile game mechanics and monetization
  • Experience with Unity is a must
Seniority level

Entry level

Employment type

Full-time

Job function

Design, Art/Creative, and Information Technology

Industries

Computer Games

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