Artificial Intelligence Developer
2 weeks ago
Leartes Studios is an outsourcing company providing services to firms operating in PC, PlayStation, and mobile game sectors. Among the companies we have previously worked with are Epic Games, Microsoft, and Nintendo, and among the games are titles such as Call of Duty, PUBG, and The Dying Light 2.
Technical Skills
Artificial Intelligence & Machine Learning
- Experience with constraint satisfaction problems (CSP) and optimization algorithms for spatial layout generation
- Knowledge of reinforcement learning techniques for interactive environment design and adaptive systems
- Familiarity with constraint-based planning and heuristic search algorithms
- Understanding of multi-objective optimization for balancing aesthetic and functional requirements
Procedural Generation & Algorithms
- Deep knowledge of procedural generation techniques, including L-systems, grammar-based systems, and noise functions (Perlin, Simplex, Worley)
- Experience with spatial reasoning and geometric algorithms for placement and navigation
- Proficiency in graph-based algorithms for connectivity and pathfinding in environments
- Understanding of rule-based systems and generative design patterns
3D Graphics & Rendering
- Strong experience with 3D graphics pipelines and scene graph management
- Knowledge of common 3D engines (Unity, Unreal Engine) and their rendering architectures
- Familiarity with mesh manipulation, LOD systems, and optimization techniques
- Understanding of material systems, lighting, and shader programming basics
Software Development
- Proficiency in C++ and/or Python for AI system development
- Knowledge of version control systems (Git) and collaborative development workflows
- Strong debugging and profiling skills for performance-critical applications
Preferred Qualifications
- Experience with architectural or urban planning algorithms
- Knowledge of parametric design and generative modeling tools (Houdini, Grasshopper)
- Familiarity with game AI systems (behavior trees, navigation meshes, crowd simulation)
- Understanding of physics simulation for realistic environment interactions
- Portfolio demonstrating procedurally generated 3D environments or AI-driven design systems
Soft Skills
- Strong problem-solving abilities and algorithmic thinking
- Ability to collaborate effectively with 3D artists and level designers
- Good communication skills to explain technical concepts to non-technical team members
- Self-motivated with the ability to research and implement novel solutions
Working Conditions
- Salary will be determined according to experience
- Meal card
- Multinet transportation card
- Private health insurance
- Travel allowance
- Option to work from the office one day per week
- Standard 8-hour workday
Epic Games-supported Megagrants team offers an opportunity to work with an experienced and established group.
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